On this pageAchievements

Gamification

Badges

Stride has two ways to earn badges: Achievements, awarded automatically when you meet their criteria, and the Marketplace, where you use BUX to bid on rarer collectible badges.

AvailableLast reviewed: Sep 8, 2026Audience: Everyone, Manager

Achievements

Achievement badges are awarded automatically when you meet their criteria, for example, reaching a participation milestone. Active organization members can see achievements when badges are enabled for their organization. The Achievements and Badge Storage links stay locked in the sidebar until Level 3. Badge Storage itself additionally requires Level 4 to view your badge collection; Achievements has no further level requirement once you reach it.

  • The page shows how many achievements are unlocked and the criteria progress available from the current source.
  • An achievement that has no configured criteria stays concealed until it is configured; it is not treated as earned.

The Marketplace

The Badge Marketplace interface unlocks at Level 4, together with Rewards, wAIger, and ChAI-Ching, when the feature is enabled for your organization and account, along with a one-time BUX bonus to get started. Badges appear in limited drops across common, rare, legendary, and ultimate rarity tiers. The current highest bid, bidder count, time remaining, and your own bid are shown when available. BUX committed to an active bid is held until the drop closes or your bid is outbid and released.

  • A bid must exceed the current highest bid and your available BUX must cover the amount; BUX already held in other active bids is not available again.
  • If the drop closes, the amount is too low, or the source rejects the bid, read the displayed reason and retry only when the condition has changed.
  • Your organization can turn Marketplace auctions, the Rewards catalog, or Badge collection off; if one of these is disabled for your organization, it will not appear in your sidebar.

Badge Storage

Badge Storage is the collection of badges won in the Marketplace, separate from the Achievements page. It groups owned badges by rarity and shows collection progress; an empty collection is a valid starting state.

  1. Open Badge Storage after a successful Marketplace win.
  2. Use the rarity filter to narrow the collection and read each badge's edition and acquisition details.
  3. If the collection cannot load, choose Try Again; do not infer that an empty result means badges were lost.

Empty and unavailable states

An empty Achievements catalog means no achievement items are currently available to show. An empty Badge Storage collection means no Marketplace badges have been won yet. A Marketplace or collection error is different: use its Retry or Try Again action so a failed source is not mistaken for an empty result.

  1. Read the page state and its message before taking another action.
  2. Retry a failed Marketplace or Badge Storage load once the source is available.
  3. Return to the Marketplace when Badge Storage is confirmed empty and you want to start collecting.

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